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Pull requests: shadps4-emu/shadPS4
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core: add a dedicated Windows VEH stack
#4750
opened Jul 24, 2026 by
w1naenator
Contributor
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shader_recompiler: implement V_MBCNT masked bit counts
#4737
opened Jul 20, 2026 by
MathieuARS
Contributor
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video_core: improve shader cache persistence
#4720
opened Jul 16, 2026 by
cuesta4
Contributor
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renderer_vulkan: omit semantically inactive depth attachments
#4714
opened Jul 15, 2026 by
cuesta4
Contributor
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video_core: synchronize independently backed aliased images
#4708
opened Jul 14, 2026 by
cuesta4
Contributor
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Fix layer assignment for non-array image views
#4676
opened Jul 5, 2026 by
Hog185
Contributor
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Updated is_pow2 property calculation to include NumLevels check.
#4670
opened Jul 4, 2026 by
Hog185
Contributor
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fix(vk): reduce staging buffer from 512_MiB to 128_MiB so specific NVIDIA drivers don't immediately OOM
#4639
opened Jun 27, 2026 by
xinitrcn1
Contributor
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Fix Vulkan validation errors in image descriptors and auxiliary tessellation interfaces
#4616
opened Jun 25, 2026 by
cuesta4
Contributor
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fix select function file descriptors on posix based systems
#4614
opened Jun 24, 2026 by
Hog185
Contributor
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Net: Various setsockopt and getsockopt fixes
#4594
opened Jun 18, 2026 by
StevenMiller123
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